One of the most used graphics engines for video games in history, I mean effectively to Unreal Engine 3, finally has a successor. The fourth version brings greater compatibility with other systems up its sleeve and even support for HTML 5 where we can run it from any supported browser.
Through a monthly subscription of $ 19 we will have access to the source code and create our own project that is finally commercialized., 5% of the profits will go to Epic Games, the developer who created the original engine.
With this monthly payment the developer will have access to everything, including the Unreal editor in executable form and the C ++ code in full on Github for collaborative development.
This is the latest technology we use at Epic for the development of our own games, it has been proven over years of experience in reference games such as Gears of War for Xbox and Infinity Blade for iOS. Now it has been reinvented for a new generation. Having the full source of C ++ offers maximum flexibility and makes control of their schedules and jobs available to developers, that is, what you need to develop and launch your game, you can find it in UE4. You can get help with the source code through the GitHub community, or develop the game yourself and share it with others later.
Keep in mind, however, that being the first version it is not without its setbacks. According to Epic, while while very powerful, the initial version of the Unreal Engine 4 offers limited support for OS X and Android and also requires a Mac to program for iOS, apart from it includes very little documentation related to C ++ development.