Game developers happy with new Macs: they will create new games

4 incredible games that you can now enjoy on your Mac

The Mac platform has been rejected by developers on several occasions in recent years. If we put several examples on the table, we will remember statements of Ars Technology, several years agoindicating that games were dead for Macs. At closer dates, the Oculus declared that the equipment was not useful for the development of Virtual Reality. Be that as it may, Apple dominates areas such as video editing, music. Still, she doesn't like to get off the hook on newer technologies, and we're starting to see the results of the company's reaction. 

At the last WWDC in early June we could see the evolutions in terms of augmented reality. The sector begins to recognize the effort. Ars Technica itself, studies the development of its applications in relation to the hardware and software presented by Apple. In this sense, we started with an OpenGL graphics API that can hardly compete with Direct3D. On the other hand, the appearance of Metal, although it is not definitive, indicates the right path:

Metal showed a 40% improvement over testing with OpenGL. Still, its performance is still lagging behind computers running Direct3D on Windows.

Still, the developers argue that Apple has to go further with Metal. According to the Technical Director of Aspir, Jez Sherlock:

Some games are unfortunately not sufficiently adapted to OpenGL and Metal when it comes to the graphics API. This will change as the game engines gradually update.

The developers for their part, will be updating the games to new Apple features. Well positively value the upgrade of the GPUs of the equipment presented by Apple since the last quarter of 2016 with the MacBook Pro, and Apple's commitment to continue in this line to present increasingly powerful equipment. We will have many of these updates shortly, with Metal 2, the new API, and Thunderbold 3 with the possibility of connecting external GPUs.


Leave a Comment

Your email address will not be published. Required fields are marked with *

*

*

  1. Responsible for the data: Miguel Ángel Gatón
  2. Purpose of the data: Control SPAM, comment management.
  3. Legitimation: Your consent
  4. Communication of the data: The data will not be communicated to third parties except by legal obligation.
  5. Data storage: Database hosted by Occentus Networks (EU)
  6. Rights: At any time you can limit, recover and delete your information.

  1.   Raul aviles said

    Diablo III doesn't ask for many resources ... and it's a great game